package model.actions;

import metier.GameState;
import metier.Objet;

public class IncrementScoreAction extends Action {

	/**
	 * 
	 */
	private static final long serialVersionUID = -1808347644848398760L;

	@Override
	public void commit(GameState state, Objet sender) {
		state.incrementScore();
	}

}
